Torley Does Tutorial on Some Interesting 1.23 Changes (Updated)
I just spotted a new tutorial by everyone’s favorite watermelon-fascinated avatar, Torley Linden. He focuses his camera on…well, on the camera. Or, more specifically, the camera controls, especially if you do machinima. From his brief writeup:
Before Second Life Viewer 1.23, in Preference’s Input & Camera tab, there used to be Camera Transition Time and Camera Smoothing. They’ve been replaced by Camera View Angle (a more fluid way to adjust View menu > Zoom In and Out), and Camera Follow Distance now behaves as it’s named (not just while you fly).
I don’t use Linden 1.23 much, as I prefer Rainbow Viewer currently; but this information will be interesting for the times I do switch to the official viewer. The controls are accessed through the Debug window in the Advanced settings.








